Interface SceneLoaderResult

Index

Properties

Properties

public cameras: { [id: string]: THREE.Camera; }

(): Camera

Returns

Camera

public empties: { [id: string]: any; }

(): any

Returns

any

public face_materials: { [id: string]: THREE.Material; }

(): Material

Returns

Material

public fogs: { [id: string]: THREE.IFog; }

(): IFog

Returns

IFog

public geometries: { [id: string]: THREE.Geometry; }

(): Geometry

Returns

Geometry

public groups: { [id: string]: any; }

(): any

Returns

any

public lights: { [id: string]: THREE.Light; }

(): Light

Returns

Light

public materials: { [id: string]: THREE.Material; }

(): Material

Returns

Material

public objects: { [id: string]: THREE.Object3D; }

(): Object3D

Returns

Object3D

public scene: Scene

public textures: { [id: string]: THREE.Texture; }

(): Texture

Returns

Texture