Module Tee

Index

Variables

Interfaces

Classes

Variables

Area: { prototype: Tee.IArea; new(values?: number[]): Tee.IArea; }

constructor(): IArea

Returns

IArea

public Area.prototype: IArea

Bar: { prototype: Tee.ICustomBar; new(values?: number[]): Tee.ICustomBar; }

constructor(): ICustomBar

Returns

ICustomBar

public Bar.prototype: ICustomBar

Bubble: { prototype: Tee.IBubble; new(values?: number[]): Tee.IBubble; }

constructor(): IBubble

Returns

IBubble

public Bubble.prototype: IBubble

Candle: { prototype: Tee.ICandle; new(values?: number[]): Tee.ICandle; }

constructor(): ICandle

Returns

ICandle

public Candle.prototype: ICandle

CursorTool: { prototype: Tee.ICursorTool; new(chart?: Tee.Chart): Tee.ICursorTool; }

constructor(): ICursorTool

Returns

ICursorTool

public CursorTool.prototype: ICursorTool

Donut: { prototype: Tee.IPie; new(values?: number[]): Tee.IPie; }

constructor(): IPie

Returns

IPie

public Donut.prototype: IPie

DragTool: { prototype: Tee.IDragTool; new(chart?: Tee.Chart): Tee.IDragTool; }

constructor(): IDragTool

Returns

IDragTool

public DragTool.prototype: IDragTool

Gantt: { prototype: Tee.IGantt; new(values?: number[]): Tee.IGantt; }

constructor(): IGantt

Returns

IGantt

public Gantt.prototype: IGantt

HorizArea: { prototype: Tee.IArea; new(values?: number[]): Tee.IArea; }

constructor(): IArea

Returns

IArea

public HorizArea.prototype: IArea

HorizBar: { prototype: Tee.ICustomBar; new(values?: number[]): Tee.ICustomBar; }

constructor(): ICustomBar

Returns

ICustomBar

public HorizBar.prototype: ICustomBar

Line: { prototype: Tee.ILine; new(values?: number[]): Tee.ILine; }

constructor(): ILine

Returns

ILine

public Line.prototype: ILine

Pie: { prototype: Tee.IPie; new(values?: number[]): Tee.IPie; }

constructor(): IPie

Returns

IPie

public Pie.prototype: IPie

PointXY: { prototype: Tee.ICustomSeries; new(values?: number[]): Tee.ICustomSeries; }

constructor(): ICustomSeries

Returns

ICustomSeries

public PointXY.prototype: ICustomSeries

ToolTip: { prototype: Tee.IToolTip; new(chart?: Tee.Chart): Tee.IToolTip; }

constructor(): IToolTip

Returns

IToolTip

public ToolTip.prototype: IToolTip

Volume: { prototype: Tee.ICustomBar; new(values?: number[]): Tee.ICustomBar; }

constructor(): ICustomBar

Returns

ICustomBar

public Volume.prototype: ICustomBar