Array<any>
Array<TextBuffer.IRange[]>
Array<any>
Array<any>
Array<any>
any
any
number
Array<any>
string
boolean
any
boolean
Array<boolean>
Array<boolean>
Array<boolean>
Array<any>
IRange[]
Array<any>
any
any
any
boolean
Array<any[]>
Array<any[]>
any
Array<boolean>
Array<any>
any
any
any
Array<any>
Array<string>
number
ICursor[]
number
number
number
string
number
number
string
number
number
number
IRange[]
string
{ type: string; editorId: number; invalidate: string; }
boolean
boolean
number
number
string
string
string
any
string
string
any
string
any
boolean
any
number
Array<TextBuffer.IRange[]>
IRange[]
any
IRange[]
IRange[]
string
boolean
boolean
boolean
boolean
boolean
boolean
Array<any>
boolean
any
string
number
Array<any>
Array<boolean>
Array<number>
any
any
any
any
Array<TextBuffer.IRange[]>
Array<any>
IRange[]
Array<any>
any
ICursor[]
any
any
any
any
Array<string>
any
any
any
{ id: number; softTabs: boolean; scrollTop: number; scrollLeft: number; displayBuffer: any; }
any
any
any
any
any
boolean
boolean
Array<any>
any
IRange[]
any
IRange[]
Array<any>
Array<any>
any
Array<any>
Array<boolean>